home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Xenosoft 2
/
Xenosoft 2 (Game collection)(1994).iso
/
games
/
strsquad.arj
/
STRSQUAD
/
KKISTIK.NPC
< prev
next >
Wrap
Text File
|
1993-09-19
|
8KB
|
276 lines
x_ unsigned char Entity_Distance_Per_Anim_Frame[Max_Entity_Types];
x_ unsigned char Entity_Foot_Width[Max_Entity_Types];
x_ unsigned char Entity_Foot_Height[Max_Entity_Types];
x_ unsigned char Entity_Height[Max_Entity_Types];
x_ unsigned char Entity_Width[Max_Entity_Types];
x_ unsigned char Entity_Feet_X_Start_Offset[Max_Entity_Types];
x_ unsigned char Entity_Feet_Y_Start_Offset[Max_Entity_Types];
x_ unsigned char Entity_Sight_Width[Max_Entity_Types];
x_ unsigned char Entity_Sight_Distance[Max_Entity_Types];
// NPC SCRIPT
/* atv moving */
<Scentity1>
/* Scentity TYPE Name */ atv
/* XY Dpaint locations of animations 1-8 */
88 16 88 16 24 88 24 88 24 16 24 16 152 16 152 16
/* Movement Distance in Pixels per Anim Frame */ 5
/* Entity Foot Width in Pixels - 1 */ 47
/* Entity Foot Height in Pixels - 1 */ 45
/* Entity Width In pixels */ 64
/* Entity Height In pixels */ 64
/* Entity Feet X Start Offset */ 24
/* Entity Feet Y Start Offset */ 32
/* Entity Sight Width */ 1
/* Entity Sight Distance */ 30
/* XY Overlap Animations 1-8 */
240 48 -2 -2 224 32 -2 -2 224 48 -2 -2 224 16 -2 -2
/* Overlap Width & Height 1-8 */
16 40 16 40 48 16 48 16 16 40 16 40 48 16 48 16
/* Overlap X & Y Offset from base xy */
40 16 40 16 16 40 16 40 40 16 40 16 8 48 8 48
/* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag, 5-2 step RL) */
2
/* atv empty */
<Scentity2>
/* Scentity TYPE Name */ atv
/* XY Dpaint locations of animations 1-8 */
152 16 -1
/* Movement Distance in Pixels per Anim Frame */ 1
/* Entity Foot Width in Pixels - 1 */ 47
/* Entity Foot Height in Pixels - 1 */ 45
/* Entity Width In pixels */ 64
/* Entity Height In pixels */ 64
/* Entity Feet X Start Offset */ 24
/* Entity Feet Y Start Offset */ 16
/* Entity Sight Width */ 1
/* Entity Sight Distance */ 30
/* XY Overlap Animations 1-8 */
-1
/* Overlap Width & Height 1-8 */
-1
/* Overlap X & Y Offset from base xy */
-1
/* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag, 5-2 step RL) */
0
/* ff-left */
<Scentity3>
/* Scentity TYPE Name */ ff-left
/* XY Dpaint locations of animations 1-8 */
200 128 200 144 200 160 200 144 -1
/* Movement Distance in Pixels per Anim Frame */ 0
/* Entity Foot Width in Pixels - 1 */ 15
/* Entity Foot Height in Pixels - 1 */ 15
/* Entity Width In pixels */ 16
/* Entity Height In pixels */ 16
/* Entity Feet X Start Offset */ 0
/* Entity Feet Y Start Offset */ 0
/* Entity Sight Width */ 1
/* Entity Sight Distance */ 5
/* XY Overlap Animations 1-8 */
-1
/* Overlap Width & Height 1-8 */
-1
/* Overlap X & Y Offset from base xy */
-1
/* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag) */
0
/* ff-middle */
<Scentity4>
/* Scentity TYPE Name */ ff-middle
/* XY Dpaint locations of animations 1-8 */
216 128 216 144 216 160 216 144 -1
/* Movement Distance in Pixels per Anim Frame */ 0
/* Entity Foot Width in Pixels - 1 */ 15
/* Entity Foot Height in Pixels - 1 */ 15
/* Entity Width In pixels */ 16
/* Entity Height In pixels */ 16
/* Entity Feet X Start Offset */ 0
/* Entity Feet Y Start Offset */ 0
/* Entity Sight Width */ 1
/* Entity Sight Distance */ 5
/* XY Overlap Animations 1-8 */
-1
/* Overlap Width & Height 1-8 */
-1
/* Overlap X & Y Offset from base xy */
-1
/* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag) */
0
/* ff-right */
<Scentity5>
/* Scentity TYPE Name */ ff-right
/* XY Dpaint locations of animations 1-8 */
232 128 232 144 232 160 232 144 -1
/* Movement Distance in Pixels per Anim Frame */ 0
/* Entity Foot Width in Pixels - 1 */ 15
/* Entity Foot Height in Pixels - 1 */ 15
/* Entity Width In pixels */ 16
/* Entity Height In pixels */ 16
/* Entity Feet X Start Offset */ 0
/* Entity Feet Y Start Offset */ 0
/* Entity Sight Width */ 1
/* Entity Sight Distance */ 5
/* XY Overlap Animations 1-8 */
-1
/* Overlap Width & Height 1-8 */
-1
/* Overlap X & Y Offset from base xy */
-1
/* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag) */
0
/* control-up */
<Scentity6>
/* Scentity TYPE Name */ control-up
/* XY Dpaint locations of animations 1-8 */
256 56 -1
/* Movement Distance in Pixels per Anim Frame */ 0
/* Entity Foot Width in Pixels - 1 */ 31
/* Entity Foot Height in Pixels - 1 */ 23
/* Entity Width In pixels */ 32
/* Entity Height In pixels */ 24
/* Entity Feet X Start Offset */ 8
/* Entity Feet Y Start Offset */ 0
/* Entity Sight Width */ 1
/* Entity Sight Distance */ 5
/* XY Overlap Animations 1-8 */
-1
/* Overlap Width & Height 1-8 */
-1
/* Overlap X & Y Offset from base xy */
-1
/* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag) */
0
/* control-down */
<Scentity7>
/* Scentity TYPE Name */ control-down
/* XY Dpaint locations of animations 1-8 */
256 80 -1
/* Movement Distance in Pixels per Anim Frame */ 0
/* Entity Foot Width in Pixels - 1 */ 31
/* Entity Foot Height in Pixels - 1 */ 23
/* Entity Width In pixels */ 32
/* Entity Height In pixels */ 24
/* Entity Feet X Start Offset */ 8
/* Entity Feet Y Start Offset */ 8
/* Entity Sight Width */ 1
/* Entity Sight Distance */ 5
/* XY Overlap Animations 1-8 */
-1
/* Overlap Width & Height 1-8 */
-1
/* Overlap X & Y Offset from base xy */
-1
/* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag) */
0
/* dirt */
<Scentity8>
/* Scentity TYPE Name */ dirt
/* XY Dpaint locations of animations 1-8 */
248 128 -1
/* Movement Distance in Pixels per Anim Frame */ 0
/* Entity Foot Width in Pixels - 1 */ 47
/* Entity Foot Height in Pixels - 1 */ 47
/* Entity Width In pixels */ 48
/* Entity Height In pixels */ 48
/* Entity Feet X Start Offset */ 8
/* Entity Feet Y Start Offset */ 0
/* Entity Sight Width */ 1
/* Entity Sight Distance */ 5
/* XY Overlap Animations 1-8 */
-1
/* Overlap Width & Height 1-8 */
-1
/* Overlap X & Y Offset from base xy */
-1
/* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag) */
0
/* slave-up */
<Scentity9>
/* Scentity TYPE Name */ slave-up
/* XY Dpaint locations of animations 1-8 */
272 16 -1
/* Movement Distance in Pixels per Anim Frame */ 0
/* Entity Foot Width in Pixels - 1 */ 15
/* Entity Foot Height in Pixels - 1 */ 15
/* Entity Width In pixels */ 24
/* Entity Height In pixels */ 24
/* Entity Feet X Start Offset */ 8
/* Entity Feet Y Start Offset */ 16
/* Entity Sight Width */ 1
/* Entity Sight Distance */ 5
/* XY Overlap Animations 1-8 */
-1
/* Overlap Width & Height 1-8 */
-1
/* Overlap X & Y Offset from base xy */
-1
/* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag) */
0
/* slave-down */
<Scentity10>
/* Scentity TYPE Name */ slave-down
/* XY Dpaint locations of animations 1-8 */
272 40 -1
/* Movement Distance in Pixels per Anim Frame */ 0
/* Entity Foot Width in Pixels - 1 */ 15
/* Entity Foot Height in Pixels - 1 */ 7
/* Entity Width In pixels */ 24
/* Entity Height In pixels */ 16
/* Entity Feet X Start Offset */ 8
/* Entity Feet Y Start Offset */ 16
/* Entity Sight Width */ 1
/* Entity Sight Distance */ 5
/* XY Overlap Animations 1-8 */
-1
/* Overlap Width & Height 1-8 */
-1
/* Overlap X & Y Offset from base xy */
-1
/* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag) */
0
/* bombguy */
<Scentity11>
/* Scentity TYPE Name */ bombguy
/* XY Dpaint locations of animations 1-8 */
248 104 272 104 -1
/* Movement Distance in Pixels per Anim Frame */ 0
/* Entity Foot Width in Pixels - 1 */ 15
/* Entity Foot Height in Pixels - 1 */ 15
/* Entity Width In pixels */ 24
/* Entity Height In pixels */ 24
/* Entity Feet X Start Offset */ 16
/* Entity Feet Y Start Offset */ 16
/* Entity Sight Width */ 1
/* Entity Sight Distance */ 5
/* XY Overlap Animations 1-8 */
-1
/* Overlap Width & Height 1-8 */
-1
/* Overlap X & Y Offset from base xy */
-1
/* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag) */
0